Auditory Presentation of Graphical User Interfaces
نویسنده
چکیده
oriented textual output displayed on the screen was stored in the computer’s framebuffer. An access program could simply copy the contents of the framebuffer to a speech synthesizer, a Braille terminal or a Braille printer. Conversely, the contents of the framebuffer for a graphical interface are simple pixel values. To provide access to GUIs, it is necessary to intercept application output before it reaches the screen. This intercepted application output becomes the basis for an offscreen model of the application interface.The information in the off-screen model is then used to create alternative, accessible interfaces.
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Auditory Presentation of Graphical User Interfaces 1
The majority of work in auditory user interfaces has focused on adding auditory cues to a visual interface. This paper presents work in designing interactive auditory-only interfaces where the design of the interface is driven by a challenging task -providing access to graphical user interfaces for people who are blind. This task requires that the auditory-only interface must be able to provide...
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